game is definitely flawed and is inferior to some newer f2p games such as Warframe or PSO2 in monetary and progression systems alone, I don't compare the core gameplay loop.Īs a matter of fact I think DFO has one of the best of the core gameplay loops, actually on par with WF and PSO2, but the encompassing, distinctly korean systems drag it all down. 6:32am lost my google authenticator i lost my dfo steam account authenticator now i cant learn any achievements im lvl 86 wiht neople account and tierd to play all this hours with learn any achievement < > Showing 1-9 of 9.What if I want to start over with new slayer, but use my old paid costumes on him? Too bad, gotta cough up for them all over again. Dungeon Fighter Online > General Discussions > Topic Details. Then there is korean mobile game syndrome where it has bajillion of currencies and event items and tokens and materials and all other crap that you'll need to spend week reading on that doesn't even directly affect gameplay. the first difficulty spike happens around lvl 80-85 with slightly harder. Anything that is story related is mindbogglingly easy, and any side content is a gear check, that if you don't pass, you just can't win no matter how skillful you are. lvling is considered the extended tutorial of the game, its deliberately made easy and fast so people can reach lvl cap faster so they can play the actual game as all the meat has been taken out of lvling and been relocated into end game. This thing alone is enough for me to boycott the game. It features arcade-style gameplay, alongside massively multiplayer online role-playing game elements. Well first and foremost the stamina system. Dungeon Fighter Online is a Korean multiplayer beat em up video game developed by Neople, originally published by Hangame and currently published by Nexon. If you wanna know why I don't play it, I'll telly you.
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